NumFrames: 47 Frame: 1 Title: NumCallouts: 1 +---> GeoGebra Pime is the new version for elementary school students. +---> Frame: 2 Title: NumCallouts: 0 +---> Frame: 3 Title: NumCallouts: 0 +---> Frame: 4 Title: NumCallouts: 1 +---> The first think, that we notice here is larger font size. +---> Frame: 5 Title: NumCallouts: 0 +---> Frame: 6 Title: NumCallouts: 1 +---> Restricted set of tools can be seen in toolbar. All tools are visible at once. +---> Frame: 7 Title: NumCallouts: 0 +---> Frame: 8 Title: NumCallouts: 0 +---> Frame: 9 Title: NumCallouts: 0 +---> Frame: 10 Title: NumCallouts: 0 +---> Frame: 11 Title: NumCallouts: 0 +---> Frame: 12 Title: NumCallouts: 0 +---> Frame: 13 Title: NumCallouts: 0 +---> Frame: 14 Title: NumCallouts: 0 +---> Frame: 15 Title: NumCallouts: 0 +---> Frame: 16 Title: NumCallouts: 0 +---> Frame: 17 Title: NumCallouts: 0 +---> Frame: 18 Title: NumCallouts: 1 +---> We can also use other tools with using Tools menu and then select the tool in appropriate groups of tools. +---> Frame: 19 Title: NumCallouts: 1 +---> The icon of a selected tool appears in the toolbar. +---> Frame: 20 Title: NumCallouts: 0 +---> Frame: 21 Title: NumCallouts: 1 +---> We will draw a polygonial line. +---> Frame: 22 Title: NumCallouts: 0 +---> Frame: 23 Title: NumCallouts: 0 +---> Frame: 24 Title: NumCallouts: 0 +---> Frame: 25 Title: NumCallouts: 0 +---> Frame: 26 Title: NumCallouts: 0 +---> Frame: 27 Title: NumCallouts: 0 +---> Frame: 28 Title: NumCallouts: 0 +---> Frame: 29 Title: NumCallouts: 0 +---> Frame: 30 Title: NumCallouts: 0 +---> Frame: 31 Title: NumCallouts: 1 +---> We can also observed that objects are larger/thicker. +---> Frame: 32 Title: NumCallouts: 0 +---> Frame: 33 Title: NumCallouts: 1 +---> Angles are always between 0 and 180 degrees (by default) so order of selection of points is not important. +---> Frame: 34 Title: NumCallouts: 0 +---> Frame: 35 Title: NumCallouts: 0 +---> Frame: 36 Title: NumCallouts: 0 +---> Frame: 37 Title: NumCallouts: 0 +---> Frame: 38 Title: NumCallouts: 0 +---> Frame: 39 Title: NumCallouts: 0 +---> Frame: 40 Title: NumCallouts: 0 +---> Frame: 41 Title: NumCallouts: 0 +---> Frame: 42 Title: NumCallouts: 0 +---> Frame: 43 Title: NumCallouts: 1 +---> The same angles obtained in both cases the choice points. +---> Frame: 44 Title: NumCallouts: 0 +---> Frame: 45 Title: NumCallouts: 1 +---> In this version is just the Graphics View showing, but we can select also other perspectives. +---> Frame: 46 Title: NumCallouts: 0 +---> Frame: 47 Title: NumCallouts: 1 +---> In algebra view can be seen that all value are rounding to nearest whole number (by default). +--->